AI Insights · Timothy · January 2025
Top Card Battler Apps on Android in Denmark: Q4 2024
Explore the performance of the top card battler apps on Android in Denmark during Q4 2024, with insights from Sensor Tower on downloads, revenue, and active users.
In the fourth quarter of 2024, the card battler genre on the Android platform in Denmark saw varied performances across the top applications. According to data from Sensor Tower, these apps experienced diverse trends in downloads, revenue, and active user engagement.
Pokémon TCG Pocket - Card Game from The Pokémon Company showed a dynamic quarter. Weekly revenue started at around $5.1K, peaking at $14.2K mid-November, before stabilizing to end the year at approximately $8.3K. Downloads reached a high of 4.3K in mid-November but declined to close the quarter at just over 1K. The app maintained a solid increase in weekly active users, growing from 2.5K to a peak of 10.7K.
Hearthstone by Blizzard Entertainment displayed steady revenue fluctuations, peaking at $3.2K in early November. Downloads remained consistent, averaging around 70-100 weekly, while active users hovered between 700 and 800 throughout the quarter.
MARVEL SNAP from Second Dinner experienced a revenue peak of nearly $1K in early November, with a subsequent decline and slight rise towards the end of December. Downloads were relatively low, staying under 50 each week, and active users saw a gradual decrease from 480 to 375.
Magic: The Gathering Arena by Wizards of the Coast showed a notable revenue peak of $1.1K in late November, with downloads staying consistent around 50-90 weekly. Active users ranged from 330 to 400, indicating stable engagement.
WWE SuperCard - Wrestling Game from 2K, Inc. saw its highest revenue of $1.1K in mid-November. Downloads were modest, with weekly numbers between 7 and 19, while active users showed a slight decline from 251 to 207.
For more detailed insights and data on these applications, visit Sensor Tower's platform.